What Makes a Monster of You? by Kurosh ValaNejad |
Morphing illustrations from Ulisse Aldrovandi's 1642 Compendium Monstarorum Historia, Kurosh's installation suggest that we ourselves create monsters, and by doing so, are the real monster.
What Makes a Monster of You? (2015)
Interactive Exhibition Banner
Treasure Room, USC Doheny Memorial Library
7' tall x 5' wide x 1" thick glass
Rear Projection Screen
An existing glass panel was converted into a rear projection screen. |
Dean Quinlan, USC Libraries, thanking sponsors and staff while welcoming speakers and attendees of the 'Monsters' panel discussion.
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After my "Making Of" presentation at the Cinema School, we walked over to the library for a demonstration. |
8-bit Monster James Cox |
8-bit Monster by James Cox (2015)
Interactive Exhibition Banner
Treasure Room, USC Doheny Memorial Library
7' tall x 5' wide x 1" thick glass
Rear Projection Screen
“The exhibit hits on many aspects of monsters, ranging from diseases to film to conspiracy sightings, yet one untapped medium was videogames." James Cox
Interactive Exhibition Banner
Treasure Room, USC Doheny Memorial Library
Treasure Room, USC Doheny Memorial Library
7' tall x 5' wide x 1" thick glass
Rear Projection Screen
“ I was reading an article about these horrible tweets directed towards game developer Brianna Wu, and I became inspired to do a piece about the ugliness and bile that gets spewed on the internet, and how anonymity can turn us into monsters.” Bardy Thomas